Blizzard ends StarCraft 2 development, to focus on balance and "what's next"

Blizzard ends Star Craft 2 development to focus on balance and “what’s next”

"This means that we have no plans to create additional purchase content such as Commanders or Warchests, but we will continue to make season rolls and necessary balance adjustments".

"As many of you know, Blizzard continues updating its games long after the initial release-some of you will remember that we were actively patching the original StarCraft more than 10 years after it first hit store shelves", Bridenbecker wrote.

After 10 incredible years of sci-fi strategy action, Blizzard Entertainment has announced that it is ceasing development of further content for one of its most successful releases of all-time, StarCraft II.

Blizzard has produced War Chests, unlockable content packs with cosmetic rewards, and playable commanders for Starcraft 2cooperative mode in recent years.

"We're going to continue supporting StarCraft 2 in the same manner as we have with our previous longstanding games, such as Brood War, focusing primarily on what our core and competitive communities care about most", the blog post reads. Blizzard will continue to support StarCraft II esports scene, which is maintained in partnership with ESL Gaming and GSL.

Introduced mere moments in the past, Blizzard has confirmed that they are going to stop energetic growth on new content material for StarCraft II, leaving some questioning what's going to occur to the decade-old RTS title.

The last development in StarCraft 2 saw a balance patch arrive several months ago.

Bridenbecker explained that stepping away from developing bigger StarCraft II update, the company will have the time to think about the future of StarCraft universe as a whole.

Regardless, as Blizzard draws the curtain on this classic and incredible decade of space real-time strategy, we can at least look forward to competition in the StarCraft 2 community remaining supported. The result of each game is 100% in your hands.

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