Microsoft Is Developing a Cheaper Version of the Xbox Series X

The rumored console is now in development under the codename "Lockhart" and serves as a cheaper alternative to the anticipated console.

With many expecting June to be home to an announcement about the new console as part of Microsoft's "Xbox 20/20" monthly moments, it looks like June will now end with nothing happening at all. For comparison, the Xbox Series X will have 13.5GB of usable RAM, and runs at 12 teraflops of GPU performance. The console is expected to compete with the PS5 in terms of raw power.

The Xbox Series X has already got the PS5 beat when it comes to technical specifications, but apparently the gap could be even wider on paper, if Microsoft had copied Sony's approach to clock speeds.

Microsoft has yet to acknowledged the Lockhart or Series S and has not revealed any details related to its release. There were two rumoured codenames under Project Scarlett: Anaconda and Lockhart. They're both powerful consoles, but Microsoft has the much faster (and not just "technically") console as it is almost 20% more powerful - if you wanted to use the TFLOPs argument, that is.

Speaking in an interview with Spanish site Xataka, Jason Ronald explains that the reason Sony has managed to close the distance on the Xbox Series X is simply because the PS5 uses variable clock speeds. In the same document, there's a reference to both Xbox Series X and Xbox Series X.

According to the Verge, Lockhart/Xbox Series S will feature an underclocked CPU, which will draw less power and require less expensive thermal solutions, just 7.5GB of usable RAM, and be capable of a mere 4 teraflops. Its expected to cap resolution at either 1080p or 1440p.

But more than anything else, Microsoft has to respond to Sony's PlayStation 5 Digital Edition, a disk-less version of the upcoming next-generation console.

But what about the one area where the PS5 does come out on top when placed head-to-head with the Xbox Series X, the speed of its SSD?



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