Xbox Game Studios Head Talks Perfect Dark Reboot

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"Last year we talked about xCloud and then we said we were working on new game consoles, but that's all I said". "So now we're starting to get developers at third parties on it so they can see their game on a phone, which is critical because there are things like font sizes that if you wanted to take advantage and understand how the game runs on the phone, you want to make it available".

Project Scarlett promises to be an important upgrade for Microsoft and for the broader gaming business.

In an exclusive interview with Gamespot, Spencer mentioned that consistency could be on the top of the agenda for the new console, ensuring that video games load fast and run on the highest body charge possible (on this case, 60 frames-per-second). How does it feel? Whereas the PS4 and Nintendo Switch both forwent backwards compatibility, the Xbox One has built up an impressive library of backwards compatible games encompassing some of the best offerings from the Xbox 360 and even the original Xbox.

Additionally, the team is shooting for full backward compatibility.

While many brilliant games have been rescued from their exclusive releases on doomed systems through ports, there are sadly still countless classics locked away on consoles you either need to buy from eBay or settle for emulating. "We want to make sure that the generations can play with each other, so if you happen to adopt the next generation early and somebody stays back, that if their games are on both platforms, you'll be able to cross-gen play". Spencer factors to gamers' funding in personalized controllers and says that the corporate needs to ensure these are suitable with future generations of the console as properly.

There's still a long way to go before Project Scarlett is here, as Microsoft isn't planning to launch it until late 2020. So much so the game can also be played through the Cross-Play feature where people can share sessions across those platforms (excluding PlayStation). Although, if Microsoft can pull it all off, it might just overtake Sony's number one spot in the console market.

Phil Spencer, head of Xbox at Microsoft, at the Xbox E3 Briefing at the Microsoft Theater in Los Angeles. For more inside looks at Spencer and his thoughts on the past, present, and future of Xbox, check out all our coverage in the stories linked below.



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