Rare reveals what's on the horizon for Sea of Thieves

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The content updates will introduce "major new features" as well as fresh items, mechanics, and goals.

The Sea of Thieves content roadmap was revealed today and, starting in May, players will be getting new weekly events that feature new AI dangers, rewards, and gameplay mechanics to regularly freshen up the seafaring adventure.

The Hungering Deep will be the first content update to be released in Sea of Thieves and is now scheduled for some time in May. Possibly more exciting for players is a new ship type being introduced to Sea of Thieves.

Sea of Thieves Executive Producer Joe Neate and Design Director Mike Chapman have taken to the airwaves in the latest Inn-side Story.

The weekly events will introduce new mechanics and events in the existing game world to encourage players to discover areas of the world that have not necessarily been utilized to their fullest yet and earn exclusive rewards plus help players progress with certain alliances. Rare said that this change in focus is a direct result of player feedback, and that it will continue to listen to the community as to which direction the game will be heading.

The studio discusses its content plans in depth in the developer video below. That'll arrive in May, followed by weekly events with "new ways to play".

Pets and Ship Captaincy are things Rare is reprioritizing due to community feedback, sadly moving them to the back burner as other things are added to the game. Whether you're adventuring as a group or sailing solo, you're bound to encounter other crews in this shared-world adventure game - but will they be friends or foes, and how will you respond?

oThis summer we'll debut Cursed Sails, which will include a new ship type, and Forsaken Shores, which will introduce players to a new perilous part of the world to explore.

While these updates still seem somewhat sparse, it's great to see that Microsoft is working towards responding to most of Sea of Thieves early criticism.

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