EA Changes Loot Crates in Need for Speed Amid Battlefront II Controversy

EA Tweaks Need For Speed: Payback's Progression System, But Is It Enough?

Star Wars: Battlefront II is getting the attention of gamers, Wall Street, and The Washington Post, but it's not the only Electronic Arts game going through some changes when it comes to its progression system and business model.

This comes shortly after EA made a decision to temporarily remove microtransactions from Star Wars Battlefront 2 due to a huge backlash from the community.

The sticking point in both cases seems to be that players feel the games are too demanding in terms of how much virtual currency they have to accrue to unlock in-game rewards (often received semi-randomly by opening "loot crate" analogs), and they feel pressured to spend real money to potentially speed up the process.

Air Suspension will now appear more frequently within Shipments. The reviews have not been especially kind, and the most critical have lamented the fact that the game's loot box system results in a quite frustrating late-game grind - that can be alleviated via purchasing microtransactions.

Decreased the time it takes for new parts to appear in Tune-Up shops, down from 30mins to 10mins.

Awards are also being increased for finishing races in less than first place.

The same increase in rewards also extends to bait crates, which are the catalyst for police chases.

Walke confirms that EA has been listening to community feedback, and that recent updates have been focused on improving player experience with progression, especially with regards to auto ownership.

Bait crates now reward increased Bank.

Need for Speed: Payback is now available on Xbox One, PlayStation 4, and PC. That furore has resulted in EA suspending microtransactions entirely.

Competing against a Roaming Racer will reward you with increased REP.

Increased rate in which parts are rewarded within Ranked Speedlists.

The main changes the developers implemented include increasing the amount of REP and Bank awarded to players for each event.

"Today's changes are just phase one and we have further tweaks coming", Ghost Games concluded.

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