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PlayerUnknown's Battlegrounds Fog Mechanic Receives New Screenshots

This week's PlayerUnknown's Battlegrounds patch is bringing a significant change to the game by way of foggy weather, which will be altering the play field in a very big way.

The full patch notes can be found here if you're interested. Don't start sweating just yet though, as this will be a, "low probability", weather effect in the live game (it was noted however that this will occur more frequently on the test servers).

As explained in this Steam post, Bluehole is targeting a November release for the vaulting mechanic that was revealed back at E3 2017. Do you think it can leave early access by the end of Q4?

Aside from the update on vaulting, Bluehole also writes that this update addresses the problem of players going AFK to passively earn battle points, PUBG's in-game currency. Adding vaulting is not the same as adding a new weapon or some new buildings to the game - it needs weeks (or even months) or testing before it's ready for prime time.

PlayerUnknown's Battlegrounds Fog Mechanic Receives New Screenshots

The plan now is to test the feature for a longer period of time starting in early November.

The screenshots, which you can check out below, are just a teaser for the game's next big update.

We'll also see quite a few map changes in this patch. The first of these is a new town called Kameshki, the implementation of foggy weather effects, and a new semi-automatic rifle called the Mini-14.

In an interview with GamesIndustry.biz, "PlayerUnknown's Battleground" creator Brendan Greene revealed that he spoke to the folks behind "Sea of Thieves" in a recent Microsoft event, where they said the game is ideal, but the water "is not very good". "However, we must look into this with more detail to ensure that adding another game mode does not hurt the user experience for the player base as a whole".

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