Destiny 2 PC Will Include FPS Counter, Frame Rate Target Option

Destiny 2 will launch with more than 50 hours of story content

As a part of our security efforts, we have designed Destiny 2 for PC to resist all attempts from external applications to insert code into the game client. In Quickplay, matchmaking will be much shorter in favor of the action, while Competitive will feature a longer matchmaking time in order to ensure that the skill level of the competing players will be more closely matched.

A few years ago, when Bungie rolled out the first public beta for Destiny, nobody really knew that the game was going to look like. This means Quickplay will focus on getting players into matches faster, and put less priority on matching skill levels. Not only that, but Destiny 2 on PC will include the ability to specify a frame rate upper-limit (via a config file). In fact, on Thursday, Bungie community manager DeeJ took to the Bungie blog to highlight some of the changes that are being made for the upcoming PC beta. For example, in Quickplay, the Control game type has had the winning score increased from 75 to 100.

We'll see how the purported changes from Bungie pan out when the Destiny 2 beta goes live for PC on August 29th.

Bungie has also revealed that while the overlay functionalities of hardware performance monitors will not be compatible with the game, they will still be able to function in the background.

Bungie has fixed the infinite Super glitch, which allowed the players to gain a unhindered Super Ability if they got on a Sparrow bike at the right time.

Bakken stated that both Quickplay and Competitive matchmaking modes will receive separate updates.

This is the final weekend of Trials of Osiris in Destiny, as Bungie shifts its focus to Destiny 2 in preparation for its September 6 release. "We agree it was taking a bit too long to cook up a Super". Also tweaked is the Warlock melee attack, which will now have the same range as other classes (the exception being when perks increase range). Further, grenades were tweaked to do more damage in PvE mode, Supers' recharge times were lowered, and there was an increase in Power Ammo drops for PvE. "In the console beta, the "worth it" part wasn't quite there yet". That problem appears to be addressed for Destiny 2 and its scheduled release to the PlayStation 4, Xbox One, and PC in less than a month, according to a report from the latest issue of Edge Magazine.

Power Ammo will be found more regularly, and can also be farmed from yellow bar enemies. The beta will then open up to anyone who wants to give it a try on the 29th and will conclude on the 31st.



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