Bloodstained: Ritual of the Night delayed by a year to 2018

Bloodstained: Ritual of the Night delayed by a year to 2018

Originally, Bloodstained: Ritual of the Night was planned to debut in March 2017 in Xbox One, PlayStation 4, PlayStation Vita, Wii U and PC. According to a Kickstarter update, Igarashi chose to delay the game in order to ensure that it meets his quality standards.

After assessing the game's current rate of progress, Igarashi says it was made a decision to add "a new development team to the main production and improve our approach".

The last time we wrote about Koji Igarashi's Bloodstained: Ritual of the Night it was heading into full production.

We've got an important development update from IGA this week, and we wanted to make sure the backers were the first to hear it.

"Many years have passed, but it's finally time we meet again". They're aiming for the first half, but if you've followed many Kickstarters before, that's no guarantee. Following the release of the Mercury Steam developed Castlevania: Lords of Shadow games, the Japanese publisher seems to have given up on the series. Castlevania composer, Michiru Yamane has also jumped on the Bloodstained ship and will be creating the game's soundtrack with Ippo Yamada, who is known for his work on Resident Evil.

Thanks to fans' generous contributions on Kickstarter, Bloodstained: Ritual of the Night is expected to receive features such as a Boss Revenge Mode, Roguelike Dungeon, and an asynchronous online multiplayer mode.

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